Happy New Year everyone!
Time for a small update. I created these pieces for the second Dark Heresy RPG supplement, titled Enemies Within.
Showing posts with label grim dark. Show all posts
Showing posts with label grim dark. Show all posts
Monday, 11 January 2016
Monday, 23 March 2015
Dark Heresy 2nd Edition: Forgotten Gods
It's been too long!
So I thought I'd post some more work I did for the 2nd Edition of Fantasy Flight Games' Dark Heresy RPG. The following artwork was published in the first supplement, titled Forgotten Gods.
In addition to the usual characters and scenes, I also got to try my hand at doing an environment... which still has a few dubious characters lurking about as well. Plus some more concept sketches for the denizens of this grim dark setting.
So I thought I'd post some more work I did for the 2nd Edition of Fantasy Flight Games' Dark Heresy RPG. The following artwork was published in the first supplement, titled Forgotten Gods.
In addition to the usual characters and scenes, I also got to try my hand at doing an environment... which still has a few dubious characters lurking about as well. Plus some more concept sketches for the denizens of this grim dark setting.
Prayers for the Dead
Following the Trail
The Grave World
Lord Pyre
Inheritors Concept Art
Labels:
angel,
bionics,
character,
concept art,
cult,
cultist,
dark heresy,
death,
fantasy flight games,
future,
gaming,
gothic,
grim dark,
imperial,
imperium,
rpg,
sci-fi,
skull,
warhammer 40k
Sunday, 23 November 2014
Dark Heresy 2nd Edition: Core Rulebook & GM Kit
Hello again!
Dark Heresy 2nd Edition has been out for a while now and I managed to score a few commissions for it. So I thought I'd show off some of the artwork I did for the Core Rulebook and GM Kit.
Let me know what you think. :)
Dark Heresy 2nd Edition has been out for a while now and I managed to score a few commissions for it. So I thought I'd show off some of the artwork I did for the Core Rulebook and GM Kit.
Let me know what you think. :)
Cut Flesh
Juno Noble
Painted Thong Ganger
Juno Undercity Scum
Ludmilla's Den
Desoleum Citizenry Concept Art
Labels:
assassin,
chaos,
character,
concept art,
cultist,
dark heresy,
fantasy flight games,
future,
girl,
gothic,
grim dark,
imperial,
imperium,
inq28,
inquisition,
rpg,
sci-fi,
servo-skull,
warhammer 40k
Friday, 31 October 2014
Sunday, 19 October 2014
Black Crusade: Tome of Decay
As some of you may already know, I've been doing some artwork for Fantasy Flight Games over the past 1 1/2 years. Although Tome of Decay wasn't the first title I worked on, it was the first to be released.
So here are a few pieces I had the pleasure of creating in honour of my favourite Chaos god, Grandfather Nurgle.
So here are a few pieces I had the pleasure of creating in honour of my favourite Chaos god, Grandfather Nurgle.
Saturday, 22 March 2014
Imperial Heroine
Some new artwork at last... but first, a big THANK YOU for all the messages of support and encouragement I've received after my last post. You peeps are awesome!
The Imperial Heroine was my offering for the recent MyFX Challenge #344: Booty-full.
Participants were asked to (quite literally) stretch the boundaries of female fantasy and sci-fi character stereotypes, i.e. big gals.
Anyone familiar with John Blanche's Inquisitor Sketchbook will be able to recognise my inspiration for the character pretty easily.
And here she is in all her plus-sized glory.
The Imperial Heroine was my offering for the recent MyFX Challenge #344: Booty-full.
Participants were asked to (quite literally) stretch the boundaries of female fantasy and sci-fi character stereotypes, i.e. big gals.
Anyone familiar with John Blanche's Inquisitor Sketchbook will be able to recognise my inspiration for the character pretty easily.
And here she is in all her plus-sized glory.
Saturday, 1 February 2014
Year of the doodle
Happy 2014 everyone!
I know it's a bit late for a looking back at the year that was post, but here it goes anyway...
2013 was a very interesting year for me. There were a few big ups, as well as some pretty big downs. So this will be a bit more wordy than usual, as I look back at some of the highlights and a few of the low points of the past year.
Things started out pretty well. Going into the new year, I was full of confidence, energy, and had plenty of work on... concept art, illustration, graphic design, a bit of everything.
Thanks to the interwebs, I also met plenty of interesting people and got involved (as far as I do) with some great online communities.
I even managed to make good on my one and only New Year's resolution, which was to get in more gaming. Although my miniature modelling and painting endeavours were still pretty slow going (more like stagnant, actually), I was pretty content with how everything was going.
At that point, my head was just exploding with ideas and I was creating more artwork than ever before. I filled at least a sheet a day in one of my many doodle books. Hence the title of this post.
Things got even better when John Blanche (one of my biggest idols) started showing an interest in my work and encouraged me to approach Games Workshop and Fantasy Flight Games for some freelance work.
I can't divulge any details at this stage, but I've been working on some pretty exciting stuff for Fantasy Flight Games throughout the rest of the year.
Just when I thought things couldn't get much better, I went on my first proper holiday in three years!
Thanks to my wonderful partner Kathi and her seemingly limitless love, patience, and support (yes, she paid for my flight), I got to spend five absolutely fantastic weeks in Germany.
I caught the final week of the Landshuter Hochzeit (Wedding of Landshut, a reenactment of one of the biggest events of early Renaissance Germany), and got to spend some quality time with family and friends.
Upon my return to New Zealand, however, things slowly started to take a turn for the worse. Five weeks of not working had left a big dent in my bank balance. Over the first part of the year, I had also started to shift my focus more towards my artwork and away from graphic design work. With that came a huge paycut that I was to feel keenly over the coming month... and still am as I write this today.
Even though I had plenty of interesting projects on the go, I was constantly running at a loss. I've had money troubles for many years, but as Christmas drew ever nearer and things quieted down, it all began to look pretty bleak.
Soon enough, this situation started to take a toll on my (mental) health and, by the time Xmas rolled around, I felt thoroughly depressed about my life. I found it more and more difficult to motivate myself. Less and less work came in, mostly due to the holidays, and I just couldn't quite see a way forward anymore.
This carried on well into January 2014. Thankfully, as of a few days ago, I have finally managed to muster the energy to pull myself out of this hole. It was only possible thanks to the never-ending support of my amazing partner Kathi, my family, friends, clients, and all the fans and supporters of my work... as well as listening really loudly to old school Metallica and other high-energy music.
So, while my financial troubles are far from over, I have a far more positive outlook on life again. New work is starting to come in and at last I feel that I might make it through this mess after all.
Onwards and upwards, I say... and to all of you who had the patience to read all of this, I wish you a really awesome and successful new year 2014!
I know it's a bit late for a looking back at the year that was post, but here it goes anyway...
2013 was a very interesting year for me. There were a few big ups, as well as some pretty big downs. So this will be a bit more wordy than usual, as I look back at some of the highlights and a few of the low points of the past year.
Imperial Sanctioned Abhvmans a.k.a. Beastmen
Things started out pretty well. Going into the new year, I was full of confidence, energy, and had plenty of work on... concept art, illustration, graphic design, a bit of everything.
Thanks to the interwebs, I also met plenty of interesting people and got involved (as far as I do) with some great online communities.
Chervbim
I even managed to make good on my one and only New Year's resolution, which was to get in more gaming. Although my miniature modelling and painting endeavours were still pretty slow going (more like stagnant, actually), I was pretty content with how everything was going.
At that point, my head was just exploding with ideas and I was creating more artwork than ever before. I filled at least a sheet a day in one of my many doodle books. Hence the title of this post.
Miscellaneovs Doodles
Things got even better when John Blanche (one of my biggest idols) started showing an interest in my work and encouraged me to approach Games Workshop and Fantasy Flight Games for some freelance work.
I can't divulge any details at this stage, but I've been working on some pretty exciting stuff for Fantasy Flight Games throughout the rest of the year.
Infant Greif I
Just when I thought things couldn't get much better, I went on my first proper holiday in three years!
Thanks to my wonderful partner Kathi and her seemingly limitless love, patience, and support (yes, she paid for my flight), I got to spend five absolutely fantastic weeks in Germany.
I caught the final week of the Landshuter Hochzeit (Wedding of Landshut, a reenactment of one of the biggest events of early Renaissance Germany), and got to spend some quality time with family and friends.
Key Bearer
Upon my return to New Zealand, however, things slowly started to take a turn for the worse. Five weeks of not working had left a big dent in my bank balance. Over the first part of the year, I had also started to shift my focus more towards my artwork and away from graphic design work. With that came a huge paycut that I was to feel keenly over the coming month... and still am as I write this today.
Even though I had plenty of interesting projects on the go, I was constantly running at a loss. I've had money troubles for many years, but as Christmas drew ever nearer and things quieted down, it all began to look pretty bleak.
Soon enough, this situation started to take a toll on my (mental) health and, by the time Xmas rolled around, I felt thoroughly depressed about my life. I found it more and more difficult to motivate myself. Less and less work came in, mostly due to the holidays, and I just couldn't quite see a way forward anymore.
Gvn Hovnd
This carried on well into January 2014. Thankfully, as of a few days ago, I have finally managed to muster the energy to pull myself out of this hole. It was only possible thanks to the never-ending support of my amazing partner Kathi, my family, friends, clients, and all the fans and supporters of my work... as well as listening really loudly to old school Metallica and other high-energy music.
Gladivs Rex
So, while my financial troubles are far from over, I have a far more positive outlook on life again. New work is starting to come in and at last I feel that I might make it through this mess after all.
Onwards and upwards, I say... and to all of you who had the patience to read all of this, I wish you a really awesome and successful new year 2014!
Tuesday, 3 December 2013
Sea of Chaos
Ever since I was a little kid I had a fascination with sailing ships, in particular the mighty Galleons and Carracks from the 15th and 16th centuries. One of my earliest drawings was of a Galleon model kit from a toy catalogue and I still vividly remember working on it.
This fascination has never left me and I make sure to re-visiting the subject from time to time.
Such a time came just recently while I was searching for a fitting subject for my entry to the ArtOrder Inspiration Challenge. After thinking about the topic for quite some time, and going off into all kinds of unfruitful directions, I suddenly remembered. In fact, the memory was triggered while visiting the Auckland Tall Ships Festival... that and playing a wonderful little game called Dreadfleet*.
*I don't care what all the haters say, I think it's awesome fun to play and am already tinkering with my own expansion ideas.
So anyway, inspired by all of the above I got to work... with Pirates of the Caribbean and other such movies playing in the background. And here's what came out...
Judging for the challenge is currently in progress, so I can't tell you how I've done just yet.
Sunday, 27 October 2013
Vnicorne (Unicorn)
Unicorns are one of those iconic breeds of fantasy creatures that I always wanted to add to my portfolio, but never got around to... until recently.
The Creature of the Week challenge #304 over on conceptart.org asked for "Twisted Fantasy Creatures: Equines". We were asked to portray an evil and sadistic version of one (or all) of the following: Unicorn, Pegasus & Hippocampus.
Obviously I went for the Unicorn, so here's what I came up with... followed by a short description of the concept.
The Vnicorne is the grim dark cousin of the Unicorn. It is of a cruel and twisted nature and hungers for blood and raw flesh. Eager to spread its corrupted seed, it proudly displays its masculinity and its impressive mane.
The Creature of the Week challenge #304 over on conceptart.org asked for "Twisted Fantasy Creatures: Equines". We were asked to portray an evil and sadistic version of one (or all) of the following: Unicorn, Pegasus & Hippocampus.
Obviously I went for the Unicorn, so here's what I came up with... followed by a short description of the concept.
The Vnicorne is the grim dark cousin of the Unicorn. It is of a cruel and twisted nature and hungers for blood and raw flesh. Eager to spread its corrupted seed, it proudly displays its masculinity and its impressive mane.
Labels:
beast,
challenges,
chaos,
concept art,
creature,
evil,
Fantasy,
gothic,
grim dark,
Horse,
mythology,
unicorn
Saturday, 6 July 2013
Father Time
Yet another great challenge topic on the Imagine FX forum: MyFX#326 - Father Time
After doing some quick research, I found that the image of an old man with a scythe and an hourglass was just too good to not give it a go. I also discovered that Father Time is often depicted with children, so I wanted to include that in my piece as well.
Naturally, I wanted the illustration to have a grim dark inspired flavour. The scythe offered the perfect opportunity for that. Nothing says 40K quite like a chainblade!
Add to that a Necromunda inspired hive city in the background and a slightly creepy looking kid in a survival suit and here we are...
Below you can see how the image developed from some early doodles to a proper pencil sketch, and eventually the finished illustration you see above.
After doing some quick research, I found that the image of an old man with a scythe and an hourglass was just too good to not give it a go. I also discovered that Father Time is often depicted with children, so I wanted to include that in my piece as well.
Naturally, I wanted the illustration to have a grim dark inspired flavour. The scythe offered the perfect opportunity for that. Nothing says 40K quite like a chainblade!
Add to that a Necromunda inspired hive city in the background and a slightly creepy looking kid in a survival suit and here we are...
Below you can see how the image developed from some early doodles to a proper pencil sketch, and eventually the finished illustration you see above.
Saturday, 11 May 2013
Matrona Imperivm
This piece was my last minute entry for the MyFX April Challenge: Chiaroscuro.
I wasn't really planning on entering this challenge, until some last minute inspiration from a photo I saw on Dark Beauty Magazine's Facebook page compelled me to give it a go. The theme for the challenge, Chiaroscuro, was really interesting and a great opportunity to experiment a little. Awesome fun!
You can also see some of the WIPs for this piece on the Imagine FX forum.
I wasn't really planning on entering this challenge, until some last minute inspiration from a photo I saw on Dark Beauty Magazine's Facebook page compelled me to give it a go. The theme for the challenge, Chiaroscuro, was really interesting and a great opportunity to experiment a little. Awesome fun!
You can also see some of the WIPs for this piece on the Imagine FX forum.
Wednesday, 24 April 2013
Traitor Marine
I thought I'd try my hand at drawing a Space Marine... but then I thought, nah, let's go for a Traitor Marine instead.
Even after much deliberation, I was unable to decide exactly which legion (or chapter) he should be from. As the drawing evolved further I started to go with a slight Word Bearers theme, but nothing too obvious. There are one or two hints at it about the picture.
What I wanted to capture most about the character was that he'd been around (and exposed to the ruinous powers of the Warp) for a bloody long time.
Even after much deliberation, I was unable to decide exactly which legion (or chapter) he should be from. As the drawing evolved further I started to go with a slight Word Bearers theme, but nothing too obvious. There are one or two hints at it about the picture.
What I wanted to capture most about the character was that he'd been around (and exposed to the ruinous powers of the Warp) for a bloody long time.
Friday, 19 April 2013
Medicae Servitor
The Medicae Servitor only got the briefest of mentions in Dan Abnett's Eisenhorn trilogy (or was it Ravenor?), but it was enough to spark my imagination and I just had to do my own take on the concept.
Additional inspiration (mainly for the leg) came from looking at this website:
Labels:
bionics,
character,
future,
gothic,
grim dark,
imperium,
MEDIC,
sci-fi,
SERVITOR,
skull,
uniform,
warhammer 40k
Tuesday, 9 April 2013
Imperial Official
High time for another update!
This one has been in the works for a while: I spent several days on the sketch, after which the sketch just sat there for a few weeks, and last weekend I finally managed to paint it.
As the title suggests, he's an imperial official, enforcing the God Emperor's will in the grim dark future of the 41st millennium.
He still needs a name and purpose, but I imagine him to be a tithe collector or something of that sort.
Any suggestions and/or comments are very welcome.
This one has been in the works for a while: I spent several days on the sketch, after which the sketch just sat there for a few weeks, and last weekend I finally managed to paint it.
As the title suggests, he's an imperial official, enforcing the God Emperor's will in the grim dark future of the 41st millennium.
He still needs a name and purpose, but I imagine him to be a tithe collector or something of that sort.
Any suggestions and/or comments are very welcome.
Thursday, 7 February 2013
The Stygian Witches
... or The Graeae of the 41st Millennium.
Yesterday was Waitangi Day here in New Zealand and there's no better time than a mid-week holiday to get stuck into a painting. So I decided to use my "day off" to give a more recent sketch of mine some attention... the Stygian Witches, inspired by Warhammer 40K.
Originating in Greek mythology, the Graeae (translates to "grey ones", "old women", or "grey witches") seemed like a great set of (kind of creepy) characters to be placed in the grim darkness of my favourite science-fiction setting.
I got a little carried away with the details when I did the sketch, so it took me the better part of the day and evening to flesh it all out in colour using Photoshop.
Yesterday was Waitangi Day here in New Zealand and there's no better time than a mid-week holiday to get stuck into a painting. So I decided to use my "day off" to give a more recent sketch of mine some attention... the Stygian Witches, inspired by Warhammer 40K.
Originating in Greek mythology, the Graeae (translates to "grey ones", "old women", or "grey witches") seemed like a great set of (kind of creepy) characters to be placed in the grim darkness of my favourite science-fiction setting.
I got a little carried away with the details when I did the sketch, so it took me the better part of the day and evening to flesh it all out in colour using Photoshop.
Sunday, 9 December 2012
The Grim Dark Tooth Fairy
The Tooth Fairy myth is not really something I grew up with as a kid. So when the challenge came up on the Imagine FX forum, I wasn't quite sure where to take it.
All I knew was, that the whole idea fills me with unease - like all things to do with teeth - so I wanted to it to be quite creepy.
Being the Warhammer fan-boy I (still) am, I decided to go with something that would fit nicely into the grim dark future of the 41st millennium.
All I knew was, that the whole idea fills me with unease - like all things to do with teeth - so I wanted to it to be quite creepy.
Being the Warhammer fan-boy I (still) am, I decided to go with something that would fit nicely into the grim dark future of the 41st millennium.
Subscribe to:
Posts (Atom)



































